Game Designer &
I am a San Francisco based game designer, interactive designer, and independent studio cofounder with 8 years of industry experience. I earned my MFA at USC's Interactive Media and Games Division.
I thrive under creative pressure. I love rapid prototyping and playtesting.
I love making games about ant colonies, mass transit, and other real world systems.
I cofounded Crater House, a mobile game studio in San Francisco.
My skills and experience include:
Check out my resume, and contact me today!